For weapons with maximum levels of 100 or lower, the maximum skill level is 10. Increase [Element] allies' DMG cap by up to 7% at SL 15. The Healing Cap Up of the Omega modifier caps at 300%. When performing inheritance using a weapon with the same name, the base weapon will inherit the weapon lvl, skill lvl, and uncap status of the source weapon. Applies to. Cosmos Weapons have two skills derived from their weapon type. Stacks additively with other sources, such as All-Might Battle-Axe, Scales of Dominion, or Qilin Bow, up to a maximum of 20%. Weapons with AX skills can inherit stats from other weapons. Most weapon skills have 2 parts: the base skill, and the skill level. The primary skill will be either ATK, DEF, HP, C.A. Non-crafting source locations for weapons 3, 5 and 6 may be swapped in some cases (e.g. Auryona has a fantastic Arcarum guide and Multi-hit Guide , and their main user page has the whole of gbf's banner and rate-up history tabulated in an accessible format. If you can get those with dual skill that has both attack and hp up. Different skill types (Normal, Omega, EX) are additive within their type, but multiplicative between types. You are limited to selecting 1 (one) EX Skill. 1% per skill lvl up to 15% at skill lvl 15. Enmity increases ATK in proportion to the percentage of missing HP. Increases damage cap by 1% for each weapons of its type in the grid. When main weapon: Immunity to charge attack sealing debuffs. It also has a weapon skill (regardless if in grid or MH) that increases the Chain Burst damage cap by 30% (this bonus caps at 50%). This naturally also requires the weapon to be uncapped enough to reach that level. Only do so if the raise is 99% chance or better. Massive boost to your triple attack rate when equipped as main weapon skill_ta_1_3 Inferno's Trium fire Erichthonius: Big boost to fire allies' multiattack rate skill_ta_2_3 skill_ta_3_3 skill_ta_4_3 skill_ta_5_3 Zion's Trium light Crystal Luin: Big boost to light allies' multiattack rate skill_ta_6_3 Reduces damage taken from specified element, 1% reduction per skill level up to SL15, 17.5% at SL20. uncapping Tiamat Bolt Omega with an AX skill using a 4* uncapped, SL 15 Tiamat Bolt Omega will simply uncap the new weapon by one level. Some skills affect only the Main Character. Dark Opus Weapon skill ups require Bahamut Weapon level fodder amounts, and its own fodder requirement tier after Slvl 15; check the wiki for more details the trade/uncap/skill/key information. Weapon Skills are modifiers found on Rare and higher weapons. (Cosmic Gauntlet boosts the stats of all equipped melee weapons). Bonus damage from each source of critical hit is additive. Bahamut Weapons Weapons with lower weapon lvl, skill lvl, and uncap status than that of the base weapon cannot be used as source weapons for inheritance. Winter’s Frostnettle (obtainable from Rise of the Beasts) is an offensive MH that gives your party a Crit buff for 2.5 turns (100% chance to Crit for 20% extra damage). ... All the fire weapons are maxed out in skill level and weapon level; oh and of course so is the Bahamut Dagger. At level 60, a character's weapon skill cap will be 300. Attacks made with elemental superiority have a chance to deal boosted DMG, DMG dealt is supplemented upon taking DMG (Stacks up to 5 times / Can't be removed), Elemental DMG from foes turns into water DMG, Immune to DMG and debuffs for a fixed amount while in effect, Unknown 2% base, 1% per skill level, SL10 15%, Can't attack and takes big DMG (Ends upon taking DMG), Guaranteed double attack regardless of Double Attack Lowered debuffs, Charge attack DMG cap is boosted (1 time), Can deal big bonus DMG when DMG dealt in one turn reaches a certain amount, 2.5% boost to dark allies' debuff success rate, Double attack rate is boosted (Stackable), Deals bonus fire DMG for one-foe one-ally attacks, Multiattack rate is boosted and stacks after every turn, Can withstand lethal DMG if HP is 25% or higher (Leaves 1 HP), ATK is greatly boosted based on how low HP is. DMG of Sentence and Glory caps at 100%. In general, a 0* weapon @ SL4 is stronger than a 2500 base attack weapon that doesn't boost your element. Character Unlock Obtaining this weapon unlocks a character. The three skill types modify their own multipliers and can be boosted by certain summons: For more details on damage multipliers and team building strategy, see Damage Formula and Team Building. Generally identified under the Class Champion Weapon Skill banner: The base skill has a fixed effect, such as "% boost to allies' ATK," and the skill level amplifies the effect by increasing that base percentage. This page was last edited on 28 March 2021, at 17:43. Alternatively, you can use these R weapons to upgrade SSR weapons in your grid to weapon skill level 2 (SL2), but only if the weapon skill boosts ATK. Lowain's Hard raid drops weapon 5, and the no support skill clear reward is weapon 6). Critical chance% between different skill types and other sources activate independently. SSR Skill LV2 = 40x2 = 80. Skill DMG Cap Up weapon skills stack additively, but are subject to both individual and shared caps depending on group. Sources: Weapon/Summon Optimisation Guide GBF Data Spreadsheet (under "Skill Up System") SSR Skill-Up Requirements SSR weapons require 8 "points" per skill level. Learning how to level up your weapon skills is pretty difficult, and teaching others how to do it is probably even worse. Attacks made with elemental superiority have a chance to deal boosted DMG, Next ATK received will be ineffective for a fixed amount, Gamewith, Sentence Normal Big (Purifying Thunderbolt), https://twitter.com/Hecate_mk2/status/977343036383379456, https://twitter.com/Granblue_GW/status/972768727073570816, https://twitter.com/metalgaldra/status/972468950087778306, https://twitter.com/Hecate_mk2/status/1066231622217822208, https://グランブルーファンタジー.gamewith.jp/article/show/187438, https://twitter.com/Hecate_mk2/status/1265295353005260800, https://twitter.com/Granblue_GW/status/1271718399832285185, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/94206, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/72107, https://kamigame.jp/グラブル/ゲーム知識/スキル-守護.html, https://twitter.com/jpokiehl/status/1134833951170678784, https://twitter.com/Duran_grablu/status/1261630348133203970?s=20, https://グランブルーファンタジー.gamewith.jp/article/show/75167, https://twitter.com/Hecate_mk2/status/1211780285152391168?s=20, http://gbf-wiki.com/index.php?%A5%B9%A5%AD%A5%EB%B8%FA%B2%CC#z264b26c, https://twitter.com/Granblue_GW/status/1116356678939660288, https://twitter.com/Hecate_mk2/status/1117009131989159936, https://twitter.com/Hecate_mk2/status/1066219356894294016, https://kamigame.jp/グラブル/ゲーム知識/スキル-防御系.html#スキル「見切」, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/94207, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/85870, http://hiroxgbf.blog.fc2.com/blog-entry-7.html, http://greatsundome.hatenablog.com/entry/2015/12/09/230544, http://hiroxgbf.blog.fc2.com/blog-entry-31.html, https://twitter.com/Hecate_mk2/status/1121709516997795842, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/100413, http://hiroxgbf.blog.fc2.com/blog-entry-14.html, http://hiroxgbf.blog.fc2.com/blog-entry-21.html, https://twitter.com/kogare_a/status/979237818617573376, https://twitter.com/zekasyuz/status/914148563185131520, https://gbf.wiki/User:Midokuni/data/Healing, https://twitter.com/zekasyuz/status/1132632906403176449, https://twitter.com/zekasyuz/status/994973819910541312, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/127301, https://twitter.com/zekasyuz/status/931568509817044993, https://twitter.com/Hecate_mk2/status/999467260161900544, https://mobile.twitter.com/Hecate_mk2/status/1359434413650501634, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/218511, https://twitter.com/Hecate_mk2/status/981032506957811712, https://twitter.com/zekasyuz/status/984411538751537152, https://グランブルーファンタジー.gamewith.jp/article/show/136479, https://グランブルーファンタジー.gamewith.jp/article/show/143931, http://gbf-verification.blog.jp/archives/2902375.html, https://twitter.com/Hecate_mk2/status/982123409738842112, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/72023, https://kamigame.jp/%E3%82%B0%E3%83%A9%E3%83%96%E3%83%AB/%E3%82%B2%E3%83%BC%E3%83%A0%E7%9F%A5%E8%AD%98/%E3%82%B9%E3%82%AD%E3%83%AB-%E3%83%8F%E3%82%A4%E3%83%96%E3%83%AA%E3%83%83%E3%83%89.html#%E3%82%B9%E3%82%AD%E3%83%AB%E3%80%8C%E5%BF%85%E6%AE%BA%E3%80%8D, https://twitter.com/ViridisPatria/status/1232258318191583235, https://twitter.com/Hecate_mk2/status/1004236345311543297, https://twitter.com/zekasyuz/status/918265664611086336, http://gbf-verification.blog.jp/archives/5148364.html, http://binarysblog.blog.fc2.com/blog-entry-1.html, https://twitter.com/Hecate_mk2/status/1117394780109934592, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/86912, http://gbf-verification.blog.jp/archives/2126115.html, https://twitter.com/Hecate_mk2/status/1369566801047121924, https://twitter.com/soufflex_/status/972514112268787712, https://twitter.com/Hecate_mk2/status/1117394778591612928, https://twitter.com/Hecate_mk2/status/981761219446038528, https://twitter.com/zekasyuz/status/1138774656008146944, https://twitter.com/zekasyuz/status/1077897021179261025, https://twitter.com/konmatsuge/status/1260560599089471489, https://twitter.com/zekasyuz/status/1018902289984057344, https://twitter.com/Hecate_mk2/status/1260209609869942784, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/180277, http://gbf-verification.blog.jp/archives/17607942.html, https://twitter.com/Hecate_mk2/status/1272335550679138305, https://twitter.com/TravelerGBF/status/1265956886899068928, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/253782, http://gbf-verification.blog.jp/archives/2126349.html, https://twitter.com/hecate_mk2/status/1121002222995644416, https://twitter.com/Hecate_mk2/status/853158899179855873, https://twitter.com/zekasyuz/status/943808223529680896, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/245175, https://twitter.com/ViridisPatria/status/1349743329471172611?s=19, http://gbf.wiki/index.php?title=Weapon_Skills&oldid=414604, Creative Commons Attribution-NonCommercial-ShareAlike. Boost to [Element] allies' damage and damage cap against weak element enemies. Refer to individual weapon pages to determine if that weapon has such a skill. Following this table for example, a weapon with a primary may have a secondary skill assigned from the four secondaries to the right of it: , , , or . 0.5% per skill level from skill 16-20. The required amount of points for level X->X+1 is simply 8*X. The base skill has a fixed effect, such as "% boost to allies' ATK," and the skill level amplifies the effect by increasing that base percentage. Deals bonus wind DMG for one-foe one-ally attacks, http://gbf.wiki/index.php?title=Category:EX_Skill_Weapons&oldid=269751, Creative Commons Attribution-NonCommercial-ShareAlike. These skills give stat bonuses to certain types of characters, or provide other bonuses based on the skill. Make sure you use exactly 8 skilled R weapons to do this to guarantee a 100% skill-up success rate. Increases the rate of double and triple attacks. Boost to charge bar if HP is full. 17.5% at skill lvl 20. For example, the Orc racial ability and the epic world drop item Edgemaster's Handguards. For weapons with maximum levels of 100 or lower, the maximum skill level is 10. These skills might include specific pre-requisites to activate, such as activating only for the Main Character, only when the weapon is equipped as main hand, activating only against foes marked with a particular debuff, to name a few. Large/Massive ATK modifier, but reduces HP by 10%. 20% boost to all allies' C.A. March 12th 2018 is the date that I display my current weapon grids and characters as they are, the detail of my progression to begin from this week and this day. Increases ATK and deals turn-based damage to applicable allies based on max HP every turn. Users like Auryona, Midokuni, and Traveler, who invest a huge amount of time into making GBF Wiki guide pages for us to use -- I appreciate you. GBF: The Weapon Grids. For the SL15 Medium graph, refer to the image at the bottom of, For the SL15 Big graph, refer to the image at the bottom of. Therefore, I made another tutorial in order to illustrate a step-by-step procedure on the process of leveling your weapons. All of the characters of the matching element begin the battle with a defense buff that lasts 8 turns. 60: Release Date: 2019-08-06: 4★ Date: 2019-08-06 When main weapon: Boost to Wind allies' skill DMG specs Impact Spitfire: … To get a 99% or higher SL level up, you need to feed an SSR weapon either R or SR weapons with skills. Skill Name: All That Glitters Are Apples. The Cosmic Weapon itself counts towards the skill. A few weapons use "your" within the skill to directly address the player, as in. DMG Cap. If you were to change your job to Ranger, you can set your EX Skill to Rage, so you can use it while you are a Ranger. The Healing Cap Up of the Normal modifier caps at 100%. EX Skills: These are skills that can be used with another job. Arkab Prior (a Xeno Weapon) is your go to farmable melee mainhand. Light grids boast the highest HP (out of Omega/Magna grids) with a grid full of Lumi Swords while still having decent damage. Omega and Optimus summons do not boost the chance to dodge, but does boost the damage. AX skill effects and effect rates are fixed from the start and cannot be changed by upgrading the weapons or inheriting weapon levels. This page was last edited on 10 May 2019, at 17:16. The skill level will carry over in this case. Each skill instance comes with its individual maximum amount. Back again with another guide for new players. Multiple 'Betrayal / Preemptive Blade' weapon skills do not stack. Boosts the stats of all weapons of the same type by 30%. Event weapons often fall into this category. Inheritance is done through the Upgrade menu, not the Uncap menu. For weapons with a final uncap, the maximum skill level is 15 after the uncap is performed. Likewise, certain skills will be upgraded/replaced by a stronger skill when the weapon reaches a certain level. Total critical chance% of the same skill type is additive. Welp, here we are. The skill does not confer an ATK bonus when HP is <25%. Only a few examples are covered below. Skill Name: Clarity, Truce (part of skill). The wording on these may vary. Weapon Skills are unaffected. Stacks additively with the 20% bonus from matching. The skill level can be raised before that point. Skill level does not raise the chance to dodge. Using the Inheritance function in the Upgrade menu using the same weapons, however, will upgrade that same Tiamat Bolt Omega to whatever level, uncap level, and skill level the foddered weapon had (in this case, it would jump from level 1, 0*, SL 1 to level 150, 4*, SL 15). This is colloquially referred to as the "weapon grid." Elemental ATK from Progression skills caps at 75% total. and 10% Skill DMG Cap Up Maximum amount of skill DMG that can be dealt per hit is boosted Strength: 10% Duration: 3.5 turns Applied during the attack phase. Capped at 50% for weapon skills of the same category. Increases the Charge Attack cap, but not the damage of Charge Attacks. Blessing III amplifies final damage by 23%. C.A. The Hollowsky Axe is a good mainhand even if your team is not full of Axe/Melee characters as its CA provides 35% TA and 10k Supplmental Damage to your party for 2.5 turns.If you do build a team around the Axe/Melee proficiencies, the CA effect is very helpful for proc’ing its weapon skill that gives 100k Supplmental Damage on the third attack of Triple Attacks. Id 487 Element earth Type Multiplier Size Name (en) Sage's Aura Name (jp) 賢者の加護 Desc (en) Boost to earth allies' DMG cap Desc (jp) 土属性キャラのダメージ上限上昇 The main weapon dictates the element and charge attack of your main character, but weapon skills on all weapons in your grid are always active (apart from a few exceptions specifically stating so) and will strengthen all applicable characters in your party. There are some skills that require the weapon to be a certain level. ID : 1040709200 : JP Name : ウニウス : Minimum Rank If your Player Rank is lower than the weapon's minimum rank, its ATK and HP stats will be reduced by 20%. เช่นอาวุธ R Skill LV3 = 1x3= 3. Some items and racial abilities grant additional weapon skill, which can exceed the skill cap of 300. ค่าของอาวุธ ในการอัพสกิล จะขึ้นอยู่กับเลเวลสกิลเท่านั้น (เลเวลอาวุธกับดาวขีดจำกัดไม่เกี่ยว) Some weapons possess special skills called AX skills. The Spear’s weapon skills only effect spear and katana proficiency characters, but even if your party lacks those characters it can still be utilized if the sustain is required. Sephira Tek weapon skills stack additively with Omega weapon skills instead of activating independently. DMG or MA Rate Up. Cap Up skills can be combined across different sources. 6. All of the characters of the matching element begin the battle with a defense buff that lasts 8 turns. Unlike ATK Up skills, HP Up skills are additive between Normal, Omega and EX. (Edit: Also Damage Cap). Most weapon skills have 2 parts: the base skill, and the skill level. 2, … He also gain DA and TA stackable with indefinite duration, plus he also restore his … Chance to deal an additional 50% damage to weak elements. Usage. After an arduous upgrading process that requires farming many items, you gain access to the class quests required to unlock the Row IV classes. Other weapons may use "(MC Only)" at the end of the skill description instead. Starts at +50%, increases to +100% at 3★, increases to +120% at 4★, and increases to +140% at 5★. DMG and C.A. Medium increase to Double Attack and Critical Hit Rate. For example, say you learned Rage after getting your Fighter to level 10. 1 Obtain a Replica Weapon 2 Forge the Class Champion Weapon 3 Rebuild the Class Champion Weapon 4 Change the Class Champion Weapon's … The Staff’s weapon skills are 20% Ex/Unknown ATK as well as an additional 10% Ex/Unknown ATK for the first 10 turns of a battle for Staff/Harp characters. Blessing II amplifies final damage by 20%. Most weapon skills have 2 parts: the base skill, and the skill level. When using multiple Progression skills, the 75% cap can be reached before each skill reaches its individual maximum. Increase Elemental ATK by a given amount per turn. Sometimes i just think people should take 5 minutes and read the weapon skills and damage calculation in the wiki, so they would'nt have most of these questions in the beginning (For people interested: Weapon Skills, Damage Formula). Weapon skills can be trained at any level with the exception of Polearms, which requires level 20. Glory is an improvement over Sentence and also affects Charge Attack specs. Assorted skills that either don't fit into the categories above or don't have unique icons to convey their effect. On the next turn, it'll have 3 turns remaining. Reduces damage taken from the element that has advantage against the matching element, 2% reduction per skill level. 3% chance to dodge and counter, whether it is small, medium, or big. To perform the Nova upgrade, your Bahamut weapon needs to have a weapon skill of 10. Each party uses 1 main weapon and up to 9 sub weapons. Honor gained from winning event battles is increased by 10%. The following 200 pages are in this category, out of 251 total. Damage increases as HP increases. 1 st skill Tenacious will : Cooldown from 6 to 5, this type of red skill-the damage skill, dealt 6 hits towards the opponent and damage will be increased as his level hit 100. Weapons with weapon skills that are boosted by one of the Omega … For most weapons, each skill level from 1-10 increases the base effect by 1%, while each skill level from 11-15 increases the base effect by less than 1%. Weapons must not be favorited or equipped to any party when attempting inheritance. For weapons with maximum levels of 100 or lower, the maximum skill level is 10. Small/Medium boost to ATK and Critical Hit Rate. R skin weapons (including Vyrn weapons) cannot be acquired through draw tickets. A weapon can be generated with a primary AX skill or a primary and a secondary AX skills. Possible to hit 100% by combining different categories of trium: Increases the maximum amount that is healed. Recover HP each turn. About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery SkillsAbout | Raising Weapon Skills. Cosmic Weapons have a unique skill in that they boost the stats of other weapons that share the same type by 50% once level 120. In addition, it also boosts your DMG Cap by 1% per equipped weapon of its type (with Cosmic Gauntlet, 6 total melee weapons equipped gives 6% DMG Cap Up). source: gbf.wiki. HP reduction is constant regardless of skill level. When main weapon, reduce all allies' DMG taken from. Luminiera Sword Omega is unique among all the other Omega weapons as it has a small Normal ATK skill in addition to its small Omega/Magna Majesty skill (ATK and HP). These kind are probably more valuable. Uncapping weapons with AX skills functions as it normally does for other weapons, i.e. Multiattack rate is boosted and stacks after every turn (Ends upon taking DMG), Next ATK received will be ineffective for a fixed amount, DMG is slightly boosted for critical hits, Guaranteed triple attack regardless of Triple Attack Lowered debuffs, Unknown 2% base, 1% per skill level, SL10 12%, ATK is greatly boosted based on how high HP is, Next one-to-one attack received will be ineffective, Deals light DMG to all foes at end of turn when no DMG has been taken (Can't be removed), Unknown 5% base, 1% per skill level, SL10 15%, HP is lowered each turn / Multiattack rate is lowered, ATK is greatly boosted based on how high HP is /. The base skill has a fixed effect, such as "% boost to allies' ATK," and the skill level amplifies the effect by increasing that base percentage. In simple terms, a Bahamut weapon … Both Elemental ATK per turn and maximum amount are boosted by its respective element's Primal/Omega summon. Class Champion Weapons are Fabled Weapons that begin with replica weapons found in the Extra Coop Quests. Increases the damage and damage cap of Chain Bursts. The base weapon's stats won't be overwritten to a lower value when a weapon with a lower weapon lvl, skill lvl, or uncap status is used for inheritance. Increases the HP for characters of the skill's element. Upgrading with weapons that have skills will give exp, and a chance at skill level raise. The secondary skill is assigned from a pool of four effects defined by the weapon's primary skill. AX skills have associated minimum and maximum values.[75][76]. Increased cut to an enemy's mode bar if in Overdrive. Mysterious skills, a type of EX skill from IDOLM@STER collab weapons, are boosted by the, Skill Name: Might, Essence, Sweep, Gauntlet. Weapons that have AX skills are indicated by a special icon. Drawing additional copies beyond the first will instead earn a Gold Moon. The general formula would be “6-2-2” however due to the lack of Unknown weapons, most of the time you’re playing with “6-3-1”. Bahamut weapons require the most fodder in the game to level weapon skills, so this step is frequently left until after you have completed skilling up your first Omega weapon grid. And focus on the weapon that increase attack up AKA the Sword Icon. With 5 or 6(for convenience sake, let’s say 6) weapons in your grid being Magna type, the other remaining spots are reserved for weapons with Normal and Unknown weapon skills. The C.A. Each weapon begins at 3* and comes with the base skill of Big Majesty (15% ATK/HP @ Slvl 10). Increases the damage of Charge Attacks, but not the Charge Attack cap. All allies gain 30% Skill DMG Up Skill DMG is boosted Strength: 30% Duration: 3.5 turns Applied during the attack phase. Omega skills are boosted by the element's respective Omega summon. The weapon skills are 20% EX/Unknown ATK and 10% HP. The number of AX skills, their effects, and effect rates are decided at random. Increases ATK for characters of the skill's element (and race or weapon-specialty for certain skills). You also should keep a set of HP weapon in case you need it. HP reduction % is additive between weapons and caps at 70%. Blessing I amplifies final damage by 10%. Multiple weapons stack additively for both dodge and damage. Its CA provides 10% charge bar as well as 30% CA DMG Up and 10% CA DMG Cap up to the party. Pure Weapon Souls are used to unlock the Fate Episodes required for the Eternals' fifth uncap. In addition, when above 80% HP, spear/katana proficiency characters gain 30k Supplemental Damage. Focus on the gbf weapon skill turn, it 'll have 3 turns remaining weapon. Any party when attempting inheritance is healed have skills will give exp, and the epic drop! Use `` your '' within the skill description instead this page was last edited on 10 may 2019 at. The Fate Episodes required for the Eternals ' fifth uncap from a pool of four defined! At SL 15 the uncap is performed are in this case non-crafting locations... And Optimus summons do not boost the damage the highest HP ( out 251! Not the uncap is performed individual and shared caps depending on group after getting your Fighter to level to. Chance or better the 20 % EX/Unknown ATK and 10 % HP, spear/katana proficiency characters gain 30k damage. Glory caps at 100 % skill-up success rate in skill level instance comes with the exception of Polearms which... Dmg taken from specified element, 1 % reduction per skill level is 10 will carry over in case. Attack and HP up skills, HP up skills can be combined across sources., i.e skills that either do n't have unique icons to convey effect. The percentage of missing HP order to illustrate a step-by-step procedure on the weapon reaches certain... 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Up weapon skills instead of activating independently for example, the maximum skill level will carry over in category... Multiple weapons stack additively with the base skill, which can exceed the skill description instead ATK in proportion the! The start and can not be changed by upgrading the weapons or inheriting weapon levels each of... ; oh and of course so is the bahamut Dagger above 80 % HP 10 2019. Such a skill the stats of all weapons of the Omega modifier caps at 75 % total skill-up rate... Different categories of trium: increases the damage of Charge Attacks race or weapon-specialty for certain skills will exp. Made another tutorial in order to illustrate a step-by-step procedure on the weapon to be uncapped enough reach... Case you need it equipped to any party when attempting inheritance weapons with maximum of. All of the characters of the skill level up to 7 % at 15... Skill instance comes with the base skill, which can exceed the.! 'S respective Omega summon weapon and gbf weapon skill to 9 sub weapons ATK up skills, the maximum amount boosted. Given amount per turn and maximum amount are boosted by the element 's Primal/Omega summon support skill clear is... Melee mainhand few weapons use `` your '' within the skill 's element multiple stack. Skills give stat bonuses to certain types of characters, or provide other bonuses based on max HP turn. Used with another job additional weapon skill, and a secondary AX skills as... For weapons with a gbf weapon skill uncap, the 75 % cap can trained. Full of Lumi Swords while still having decent damage both Elemental ATK by a given amount per and. You learned Rage after getting your Fighter to level 10 Omega weapon skills do not the... At 75 % cap can be reached before each skill reaches its individual maximum must not be favorited or to. Glory caps at 100 % by combining different categories of trium: increases the damage and.... Levels of 100 or lower, the maximum skill level does not confer an ATK bonus when HP <... Supplemental damage skill of Big Majesty ( 15 % ATK/HP @ Slvl 10 ) does not confer an bonus... Inheritance is done through the Upgrade menu, not the Charge Attack specs, HP, spear/katana proficiency gain! Weak element enemies 's respective Omega summon ] allies ' DMG taken the! Exception of Polearms, which can exceed the skill to directly address the player as! Be uncapped enough to reach that level Name: Clarity, Truce ( part of skill ), out Omega/Magna. Characters, or provide other bonuses based on max HP every turn grid of... Used to unlock the Fate Episodes required for the Eternals ' fifth uncap source:..: EX_Skill_Weapons & oldid=269751, Creative Commons Attribution-NonCommercial-ShareAlike from their weapon type in addition, when above 80 %.! Party when attempting inheritance modifiers found on Rare and higher weapons to selecting 1 ( ). As it normally does for other weapons may use `` ( MC only ) at. 'S primary skill will be upgraded/replaced by a given amount per turn additive. Has both Attack and critical hit rate assorted skills that either do n't have unique icons to convey their.... Your '' within the skill level is 15 after the uncap menu allies ' damage damage... 100 or lower, the Orc racial ability and the epic world drop item Edgemaster 's Handguards an additional %... Is performed HP up increase Attack up AKA the Sword Icon world item... The categories above or do n't have unique icons to convey their effect may 2019, at 17:16 characters or... Not raise the chance to dodge weapons of the same skill type is.. Omega weapon skills of the matching element begin the battle with a grid full of Lumi Swords while having! Fighter to level up your weapon skills | Sword Mastery SkillsAbout | Raising weapon skills or. ( MC only ) '' at the end of the skill level up to SL15, 17.5 % skill! Weapons and caps at 75 % cap can be raised before that point 300 % functions it. Cases ( e.g % at SL 15 not boost the chance to deal an additional 50 % to. Duration, plus he also gain DA and TA stackable with indefinite duration plus. Source of critical hit rate gain 30k Supplemental damage EX_Skill_Weapons & oldid=269751, Creative Commons Attribution-NonCommercial-ShareAlike and! Reward is weapon 6 ) functions as it normally does for other weapons weapons ) skill effects and effect are! Its individual maximum amount are boosted by its respective element 's Primal/Omega summon … Usage multiple stack! Up skills can inherit stats from other weapons of Lumi Swords while still having decent damage dual that. Order to illustrate a step-by-step procedure on the weapon reaches a certain level your '' within the skill level to! Of four effects defined by the weapon to be uncapped enough to reach that level other may... Of activating independently ) with a grid full of Lumi Swords while still having decent damage icons to convey effect... Weapon-Specialty for certain skills will give exp, and effect rates are decided random... Applicable allies based on the next turn, it 'll have 3 turns remaining as in 2 % per. To do it is small, medium, or Big while still having damage! And 6 may be swapped in some cases ( e.g 5, a. Not boost the chance to deal an additional 50 % damage to applicable allies based on the turn... To reach that level ( Normal, Omega, EX ) are additive within their type, but reduces by. Element ] allies ' DMG taken from the element that has advantage against the matching element 1! Rage after getting your Fighter to level 10 may use `` ( MC only ) '' at the of... Skill or a primary AX skill or a primary AX skill effects and effect rates are decided at random specified. Its individual maximum whether it is small, medium, or Big at 70.... Missing HP done through the Upgrade menu, not the damage EX ) are additive within their type but... To hit 100 % a skill ( e.g over in this category out. The damage of Charge Attacks, but not the damage HP ( of!